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Newzoo estimated the global market for video games in 2020 was $177.8 billion, a 23.1% increase from 2019, buoyed by the COVID-19 pandemic. Virtual and augmented reality had about $6.7 billion, while video gaming content such as online streamers generated an additional $9.3 billion. Mobile games accounted for over $73.8 billion or 58% of the market, with computer games at $33.1 billion and console games at $19.7 billion.
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SuperData Research estimated the global video game market grew by 12% in 2020 to a total $139.9 billion in revenues. The global market for video games based on 2020 revenues was estimated to exceed $179.7 billion according to the International Data Corporation the growth of 20% over 2019 revenues is attributes to the surge in spending in video games from the COVID-19 pandemic along with the releases of the new consoles. Releases scoring 90/100 or higher on Metacritic in 2020 Titleĭragon Quest XI S: Echoes of an Elusive Age - Definitive Edition It generally considers expansions and re-releases as separate entities. Metacritic is an aggregator of video game journalism reviews.
SEGA GAMES 2020 SOFTWARE
While this caused numerous delays in software and hardware releases and the cancellation of live conferences and events in favor of virtual shows, it also created a boon for the industry as people turned to gaming as a means to pass the time. The industry was heavily affected by the impact of the COVID-19 pandemic which had begun in March and kept most people in lockdowns and working from home.
SEGA GAMES 2020 SERIES
In the video game industry, 2020 saw the launch of the next generation of video game consoles, with both Microsoft and Sony Interactive Entertainment having released the Xbox Series X/S and PlayStation 5 consoles, respectively, in November 2020. Overview of the events of 2020 in video games
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